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 <title>Clan of the Angry Monkey (FFXI) - FFXI Job System</title>
 <link>http://ffxi.clanam.org/taxonomy/term/5/0</link>
 <description>The FFXI job system can be quite complex and daunting. Discuss it here.</description>
 <language>en</language>
<item>
 <title>Blu Magic and Skillchain Info</title>
 <link>http://ffxi.clanam.org/node/1126</link>
 <description>&lt;p&gt;1	Sandspin 	Worm M 	 10 	 2 	 VIT+1 	 1.5s 	 9.75s 	Deals an area attack earth damage. Additional effect: Accuracy Down.&lt;br /&gt;
Skillchain/Magic Burst Info&lt;br /&gt;
Magic Bursts on: Scission, Gravitation, Darkness &lt;/p&gt;
&lt;p&gt;1	Pollen 		Bee 	 M 	 8 	 1 	 CHR+1 HP+5 	 2s 	 5s 	Restores HP.&lt;br /&gt;
Combines With...&lt;br /&gt;
You can use Pollen as part of a combo to create Resist Sleep.&lt;br /&gt;
Can be paired with any of the following spells to create Resist Sleep combo.&lt;br /&gt;
    * Wild Carrot&lt;br /&gt;
    * Magic Fruit&lt;br /&gt;
    * Yawn&lt;br /&gt;
    * Exuviation&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://ffxi.clanam.org/node/1126&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://ffxi.clanam.org/node/1126#comments</comments>
 <category domain="http://ffxi.clanam.org/taxonomy/term/5">FFXI Job System</category>
 <pubDate>Thu, 05 Apr 2007 17:12:05 -0400</pubDate>
 <dc:creator>Avatar76</dc:creator>
 <guid isPermaLink="false">1126 at http://ffxi.clanam.org</guid>
</item>
<item>
 <title>COR is not an EXP whore!</title>
 <link>http://ffxi.clanam.org/node/838</link>
 <description>&lt;p&gt;First, let me apologize for this rant. This isn&#039;t directed at &lt;i&gt;anyone&lt;/i&gt; inside of ClanAM. This is just a frustration I&#039;ve been having lately and I need to vent. I&#039;m venting here on ClanAM because this is such a nice place to soapbox (people treat you better here). My frustration stems from my experiences leveling up my new favorite job, Corsair...&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://ffxi.clanam.org/node/838&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://ffxi.clanam.org/node/838#comments</comments>
 <category domain="http://ffxi.clanam.org/taxonomy/term/5">FFXI Job System</category>
 <pubDate>Tue, 23 May 2006 08:59:00 -0400</pubDate>
 <dc:creator>ravenclaw</dc:creator>
 <guid isPermaLink="false">838 at http://ffxi.clanam.org</guid>
</item>
<item>
 <title>Maat fight: Ninja</title>
 <link>http://ffxi.clanam.org/node/740</link>
 <description>&lt;p&gt;Ok, I saw in that video of the Bard that fought Maat and I noticed that Maat used the Bard&#039;s 2 hour ability &quot;Soul Voice&quot;. Does this mean if you fight Maat as a Ninja its possible that he will use &quot;Mijin Gakure&quot; against you and instantly give you victory?&lt;/p&gt;
</description>
 <comments>http://ffxi.clanam.org/node/740#comments</comments>
 <category domain="http://ffxi.clanam.org/taxonomy/term/5">FFXI Job System</category>
 <pubDate>Mon, 03 Apr 2006 14:17:36 -0400</pubDate>
 <dc:creator>Alerith</dc:creator>
 <guid isPermaLink="false">740 at http://ffxi.clanam.org</guid>
</item>
<item>
 <title>Job adjustments</title>
 <link>http://ffxi.clanam.org/node/736</link>
 <description>&lt;p&gt;Just wanted to point out this link, in case you haven&#039;t already seen it:&lt;/p&gt;
&lt;blockquote&gt;&lt;p&gt;&lt;i&gt;&lt;a href=&quot;http://www.playonline.com/ff11us/topics/060330_1.html&quot;&gt;Job Adjustments (03/30/2006)&lt;/a&gt;&lt;/i&gt;&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;&lt;a href=&quot;http://ffxi.clanam.org/node/736&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://ffxi.clanam.org/node/736#comments</comments>
 <category domain="http://ffxi.clanam.org/taxonomy/term/5">FFXI Job System</category>
 <pubDate>Thu, 30 Mar 2006 17:35:00 -0500</pubDate>
 <dc:creator>sam</dc:creator>
 <guid isPermaLink="false">736 at http://ffxi.clanam.org</guid>
</item>
<item>
 <title>Mimic</title>
 <link>http://ffxi.clanam.org/node/724</link>
 <description>&lt;p&gt;I thought of this as I was typing up my comment to the &quot;Puppetmaster&quot; job.&lt;/p&gt;
&lt;p&gt;Mimic (MIM)&lt;br /&gt;
Type: Kind of like a THF/WAR&lt;/p&gt;
&lt;p&gt;Description: Form a Shadow of yourself to fight alongside with you for a fixed amount of time. While the Shadow is out, it mimic the attacks and abilites of your SUB job. Say your a MIM/WHM. While you fight, your Mimic would use healing spells and white magic. While the shadow is out, you and it share HP and MP.&lt;/p&gt;
&lt;p&gt;Think of it looking like either a completely black version of yourself, or a Fomor.&lt;/p&gt;
&lt;p&gt;Potential Spells:&lt;/p&gt;
&lt;p&gt;                 Soul Shade: 2 hour ability. Your shadow gains the effect of the 2hr ability of your subjob. (Mighty Strikes, Benediction, Perfect Dodge, Invincible, etc.)&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://ffxi.clanam.org/node/724&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://ffxi.clanam.org/node/724#comments</comments>
 <category domain="http://ffxi.clanam.org/taxonomy/term/5">FFXI Job System</category>
 <pubDate>Thu, 16 Mar 2006 14:18:30 -0500</pubDate>
 <dc:creator>Alerith</dc:creator>
 <guid isPermaLink="false">724 at http://ffxi.clanam.org</guid>
</item>
<item>
 <title>Black Mage Methods</title>
 <link>http://ffxi.clanam.org/node/708</link>
 <description>&lt;p&gt;As you all are aware i&#039;m a BLM TADAAA!&lt;/p&gt;
&lt;p&gt;Here i&#039;ll briefly cover some common methodology you should exploit during your journey down the Dark side.&lt;/p&gt;
&lt;p&gt;BLM DOES AND DON&#039;Ts&lt;br /&gt;
DO: Kill at least one creature per day... uselessly slaughtering innocent creatures will make you feel better about yourself and your abilities. Remeber: The cuter the better... Kill rabbits frequently!&lt;br /&gt;
Don&#039;t: Heal. Healing is reserved for lesser jobs and is far beyond your l337 skillz... Remeber the more that meet there untimely demise the better the rewards are for you.&lt;/p&gt;
&lt;p&gt;Ok all joking aside&lt;/p&gt;
&lt;p&gt;Soloing:&lt;br /&gt;
Your gonna want to do this at least 3x a day. DON&#039;T it&#039;ll just frustrate you when you ultimatly die to a /Too Weak/. After you gain 100+ in enfeebleing it becomes more feesable task...&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://ffxi.clanam.org/node/708&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://ffxi.clanam.org/node/708#comments</comments>
 <category domain="http://ffxi.clanam.org/taxonomy/term/5">FFXI Job System</category>
 <pubDate>Wed, 08 Mar 2006 14:31:00 -0500</pubDate>
 <dc:creator>Milotheshort</dc:creator>
 <guid isPermaLink="false">708 at http://ffxi.clanam.org</guid>
</item>
<item>
 <title>Corsair.....Just another ranger?</title>
 <link>http://ffxi.clanam.org/node/654</link>
 <description>&lt;p&gt;Honestly, I think the idea of a pirate is wonderful. However, I am upset by the fact that they just basically made it another combo of other jobs. Guns? Ranger. Luck? Thief. I mean, what new abilites could you possibly have that a ranger and a thief wouldnt already have or could have had? Steal? Thief. Snipe? Ranger. I think the intent was good but i&#039;m just not feeling the &quot;Pirate&quot; vibe. All I feel is like what they did for the Red Mage:  Combine White and Black mages with melee abilites. Thats what they did for Corsair: Combine Ranger and Thief with luck abilites. It doesnt add much to the game at all.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://ffxi.clanam.org/node/654&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://ffxi.clanam.org/node/654#comments</comments>
 <category domain="http://ffxi.clanam.org/taxonomy/term/5">FFXI Job System</category>
 <pubDate>Mon, 30 Jan 2006 14:18:00 -0500</pubDate>
 <dc:creator>Alerith</dc:creator>
 <guid isPermaLink="false">654 at http://ffxi.clanam.org</guid>
</item>
<item>
 <title>New job idea</title>
 <link>http://ffxi.clanam.org/node/566</link>
 <description>&lt;p&gt;Chronomancer / Chrono Mage / Yellow Mage&lt;/p&gt;
&lt;p&gt;Specialty: Time Based magic/ Fighter mage&lt;/p&gt;
&lt;p&gt;Spells:  Haste, Slow, Stop, Hastega, Slowga, Stopga, Nullslow, Nullstop, Break&lt;br /&gt;
         Breakga.&lt;/p&gt;
&lt;p&gt;Job Traits:&lt;br /&gt;
            Time Lancer: Resistance to Stop and Slow&lt;br /&gt;
            Time Resist: Decreases the amount of time status effects affect you.&lt;br /&gt;
            Time Strech: Increase the amount of time status buffs apply to you.&lt;br /&gt;
            Compression: Increased MP recovery while healing.&lt;/p&gt;
&lt;p&gt;Job Abilities:&lt;br /&gt;
               Chrono Drain: Casts haste on yourself and slow on an enemy.&lt;br /&gt;
               Status Lancer: Increases the amount of time status effects affect the              &lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://ffxi.clanam.org/node/566&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://ffxi.clanam.org/node/566#comments</comments>
 <category domain="http://ffxi.clanam.org/taxonomy/term/5">FFXI Job System</category>
 <pubDate>Mon, 09 Jan 2006 14:23:00 -0500</pubDate>
 <dc:creator>Alerith</dc:creator>
 <guid isPermaLink="false">566 at http://ffxi.clanam.org</guid>
</item>
<item>
 <title>Summoner&#039;s 101a</title>
 <link>http://ffxi.clanam.org/node/546</link>
 <description>&lt;p&gt;Hello Clan,&lt;br /&gt;
Welcome new and old Summoner&#039;s where we can talk about Summoner&#039;s Job&#039;s and Sub Jobs...  Basically we can discuss wht is a Summoner and How they fit in the Game of FF11...  If there are any questions this a nice place to figure out what and how we can help each other out... We have a nice grp of smn&#039;s in the clan... As a smn we can kite and lower a mobs hit points and give time for melee and mages to rest up on long battles... But also there is much more that can be done as a smn besides healing whn u reach lvl 70...  Getting nice gear is good also... I usually buy as much mana ups as I can get... Being elvaan help w/ Hit points and Vit&#039;s and RSE gear helps where am lacking such as Int and Mana...  &lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://ffxi.clanam.org/node/546&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://ffxi.clanam.org/node/546#comments</comments>
 <category domain="http://ffxi.clanam.org/taxonomy/term/5">FFXI Job System</category>
 <pubDate>Sun, 25 Dec 2005 10:39:00 -0500</pubDate>
 <dc:creator>Avatar76</dc:creator>
 <guid isPermaLink="false">546 at http://ffxi.clanam.org</guid>
</item>
<item>
 <title>THF in Promy</title>
 <link>http://ffxi.clanam.org/node/270</link>
 <description>&lt;p&gt;Just read the following links:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;a href=&quot;http://ffxi.allakhazam.com/db/jobs.html?fjob=10&amp;amp;mid=1102979292275349974&amp;amp;num=16&quot;&gt;THF in Promy I&lt;/a&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;a href=&quot;http://ffxi.allakhazam.com/db/jobs.html?fjob=10&amp;amp;mid=110767203353668331&amp;amp;num=6&quot;&gt;THF in Promy II&lt;/a&gt;&lt;br /&gt;
&lt;/il&gt;&lt;/ul&gt;
&lt;p&gt;Sure would be cool if Trix could somehow take the place of one of our RNGs so I could be the WAR/NIN and still do Promy with him :-)&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://ffxi.clanam.org/node/270&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://ffxi.clanam.org/node/270#comments</comments>
 <category domain="http://ffxi.clanam.org/taxonomy/term/5">FFXI Job System</category>
 <pubDate>Wed, 20 Apr 2005 09:34:00 -0500</pubDate>
 <dc:creator>sam</dc:creator>
 <guid isPermaLink="false">270 at http://ffxi.clanam.org</guid>
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